Thursday, 26 March 2015

NOCTURNE


Nocturne is a fun 3D horror game that takes a lot of inspiration from the Resident Evil games as well as the cultural phenomenon that was The X-Files...

Released in late 1999, Terminal Reality's game was praised at the time for it's great graphics, in particular the use of light and shadows. It garnered mostly positive reviews, but sold poorly. It sold so poorly that its intended sequel was reworked to be made into an original game by the name of BloodRayne, which fared a lot better in the market place.

You play as The Stranger, an operative of Spookhouse, a secret organisation founded by President Roosevelt tasked with investigating strange cases. What makes this plot different from its inspirations is the setting - The 1920s Prohibition and Great Depression.

Rather than being one long story, Nocturne is broken up into four self-contained acts. They can be played in any order, but it is recommended to follow them chronologically as some details plot will become clearer. These acts will see you battle werewolves, zombies, ghouls and vampires - the latter of which would become the tent-pole of the series' successor BloodRayne.

Like its contemporaries in the survival horror genre, Nocturne features a tank-like control scheme. Where it differs, however, is in its implementation of the mouse for turning and aiming - much like a first person shooter. This takes quite a while to get used to, and one that I can never fully get the hang of. I don't think this scheme works particularly well in a pre-rendered static environments of a survival horror. You'll often find yourself battling with the control scheme when an enemy attacks, and there is a greater emphasis in action than puzzle solving so it will happen often. Luckily, the controls are completely re-configurable and it even unofficially supports for the XBox360 controller.

Being developed in 1999, it's a surprise to find that it plays well on modern machines without much modification. There are a couple of warning signs that may first appear when you start the game up, but these can be easily ignored - the game runs fine despite them.

1999 was a weird year in PC gaming. A lot of great PC exclusive games such as Grim Fandango and Discworld Noir (which was PC only in the US) were ignored console gaming became more popular. It became harder to find success with PC exclusive games outside of the strategy and FPS genres and the advancement of 3d graphics caused development costs to rise. BloodRayne fared much better getting a numbered sequel, but these were developed for all major consoles at the time as well.

This game deserves to be release from the depths of the Collection Chamber so that everyone can enjoy the entertaining storyline and graphics that still hold up somewhat. Give it a go by following the download link below.


To download the game, follow the link below. This is a custom installer exclusive to The Collection Chamber that will install the game. It will run natively on modern systems. Manual included. Tested on Windows 7 and Windows 8.
Version 2 - Improved installer

Download


Nocturne is © Terminal Reality
Review, Cover Design and Installer created by me

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4 comments:

  1. I have the original CD's and can not get the game to run once installed, I have now tried your version and I get the same problem. I am using Windows 7 (64 bit if that helps). I was wondering should I be trying something else such as compatibility mode, running as administrator, the XP Patch 2)?

    Thanks in advance.

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  2. Hello mithaearon,

    I have this game working on my 64 bit Windows 7 machine with no need to tweak compatibility, though if anything the '98 option might help. It does have some problems recognising larger memory but it doesn't effect the game itself. The warnings when starting the game can be ignored without issue.

    Doing a quick Google search and some people have had trouble with their graphics card. My NVidia GeForce GT 430 card has no issue running it.

    What do you see when you launch nocturne.exe? If you can get to the main menu, perhaps changing the graphics options may help.

    Biff

    ReplyDelete
  3. Hi thanks for the quick reply! No matter which version I try, my original or yours (or any other I have found) as soon as I try to start the game I get:
    http://s18.postimg.org/s9gq2vny1/Nocturne_Error.png

    I am trying to play it on a laptop with an NVidia NVS 5200M card which I figured should be more than capable of running the game.

    ReplyDelete
  4. Hi, I've just done a bit more research and I've noticed some people have problems if it's installed in Program Files (x86). This is the default folder for the installer but I prefer to change all installs to C:\Games so I never saw any potential errors this would cause. Try installing it elsewhere to see what that does. I'll change the installer when I have time.

    There is also some mention of a Indeo codec for the cutscenes which Windows no longer includes as standard. This should only affect the cutscenes though and not the game.

    Check out the following site for other possible solutions and a link to the Indeo codec

    http://thespookhouse.deviantart.com/journal/How-To-Get-Nocturne-working-312184684

    Another option I noticed, which was for BloodRayne which uses a newer version of the Nocturne engine. This game doesn't like using multiple cores. Using the Win 98 compatibility mode makes the program not recognise additional cores.

    Beyond this I don't know what the solution could be. I'm lucky enough to not run into any problems on my machine and a brief stint on my Windows 8 laptop. Going by what I've read, others don't seem to be so fortunate.

    ReplyDelete