Thursday, 28 April 2016


I'm a sucker for cartoon-style point 'n click adventures, so much so that games specifically designed for little children will keep my attention until the very end. Ace Venture is something of an oddity in its tone being obviously geared at young children, yet hidden beneath the surface is a script filled with crass hunour and innuendo.

From off-handed remarks about making whoopie cushions to some questionable debrit foating in a sewer-set mini-game, the pet detective has a mind not entirely suitable for the very young.

And then there's this...

All righty then!

The game-play, on the other hand, is only a step more complex than what you'd find in any Humoungous game or Animated Storybook. Like those games most areas of interest are clickable and often restult in neat little animations, particularly in Ace's apartment. That's not to say children won't be able to play this "T" rated game. There's an option to tone down the more adult humour in the options menu, but I doubt most discerning gamers would opt for this. Most of the humour would go over the heads of anyone not yet in their double digits, but it's worth noting.

7th Level designed this game way back in 1996, a year after the second Ace Ventura movie starring Jim Carrey. I've played a lot of their games by them, of which Monty Python's Holy Grail is reviewed on this very site, and do find them to be an underrated developer. Their initial manifesto was to create "interactive entertainment" such as the Monty Python games, and this would be the first and tragically only time a bonafide adventure game came from them. In 1997, they merged with Pulse Entertainment to create P7 Solutions - a corporate solutions company.

After playing Ace Venture to completion (which wasn't very hard), I wondered if the game was at all representative of the cartoon. I hadn't ever seen the show before even though I remember enjoying the movies quite a bit two decades ago. While the look and chaotic nature is spot-on, the cartoon is definitely more family friendly going by the single episode I viewed on YouTube. It was entertaining, but overall I found the game to be far funnier.

The visuals and voice cast are the same as the Warner Bros. Television show, with a lead that gets the insane vocal inflections Jim Carrey gave to the character on the big screen. Each click get a quip of some kind that has a high hit-rate of being funny. And if they're not, they're short enough to move onto something else without much of an annoyance.

The puzzles are definitely on the simple side, mainly being on the use-item-on-object variety. Outside of this you have the generic slide and matching puzzles which I've never been fond of but are at least few and far between. I had the most trouble with the unskippable arcade segments which are easily the games weakest points.

In the end, how much you enjoy the game depends entirely on your taste in comedy. It's a short, easy romp with some great animations that's down-right funny from start to finish.

To download the game, follow the link below. This custom installer exclusive to The Collection Chamber uses DOSBox running Microsoft Windows 3.1 to get the game working on modern systems. Tested on Windows 10.

File Size: 451 Mb.  Install Size: 624 Mb.  Need help? Consult the Collection Chamber FAQ


Ace Ventura (The Game) is © 7th Level
Ace Ventura (The Show) is © Warner Bros.
Review, Cover Design and Installer created by me

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  1. Great to see you back, Biffman 101! I follow any of your very interestingly written entries with curiosity and excitement!

    All the best to you,

  2. Love the Windows 3.1 and 95 releases! Thank you!

  3. How do I get proper MIDI music (running via a soundfont in VirtualMidiSynth) instead of simple Soundblaster/Adlib?

    I actually managed to get it working once by entering "SET MIDI=SYNTH:2 MAP:E MODE:1" in the DOSBox config file and selecting "SB16 All MIDI" in the MIDI Mapper section of the Windows 3.1 Control Panel, but so help me god I can't seem to get it working now.

  4. Hi, Biffman! First of all, thank you awesomely! You made me play this game again, I thought I would never find it! I made several tries in order to play it, but nothing seemed to work out! I've even installed a virtual machine inside my PC, with Windows 95 and everything, but the only way I could play this, was with your version. So thank you again, that's awesome!

    But unfortunately I'm facing a bug... On the Huskies mission, when I first came into the mission and have to talk with the Eskimo, when I click to talk with him it opens the inventory (???), instead of giving the option to "Take me to your leader". Do you know something about it? Or am I the only one facing this?