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Showing posts with label Atlantis!. Show all posts
Showing posts with label Atlantis!. Show all posts

Sunday, 22 December 2024

CHRISTMAS COUNTDOWN - DAY 9


As is now something of a tradition within a tradition, Day 9 of the Collection Chamber Christmas Countdown (4C for short?) is reserved for Disney. As a kid, the VHS of latest Disney classic from the renaissance era was almost guaranteed to be under the tree. So, here's 3 Disney games to unwrap.

We 're moving away from educational titles, instead moving into first-person action, arcade pinball  and even survival horror! Disney's Atlantis: The Lost Empire - Trial by Fire (2001 Disney Interactive) is a decent first-person outing for the little'uns developed by the folks behind an earlier Christmas Countdown 2024 outing Ice & Fire. Disney's The Little Mermaid Pinball (2005 Disney Interactive) is a quick and fun ball-flipper firmly taking place where it's wetter. Lastly, we have a surprisingly unnerving foray into survival horror with the console version of Disney's Piglet's Big Game (2003 Disney Interactive). You may have seen some of the Silent Hill comparisons online, and believe me, it's warranted.

But if Disney ain't your thing, come back tomorrow. I promise it'll be worth a million bucks!

Friday, 22 December 2023

CHRISTMAS COUNTDOWN - DAY 9


We can't have a Christmas Countdown without the traditional Disney Triple. For Day 9 of this festive foretaste, we have three educational titles hailing from the vaults of Disney. Their 100th anniversary celebration may have been lacklustre (Wish was awash), but check out Atlantis: The Lost Empire - The Lost Games ( 2001 Disney Interactive), Piglet's Big Game (2003 Disney Interactive) and The Lion King: Operation Pridelands (2004 Disney Interactive) for some of that patented magic.

Monday, 31 July 2023

MONTHLY 5 - JULY 2023

https://collectionchamber.blogspot.com/p/ark-of-time.html https://collectionchamber.blogspot.com/p/cyberbykes-shadow-racer-vr.html https://collectionchamber.blogspot.com/p/indiana-jones-action-games.html https://collectionchamber.blogspot.com/p/magic-mayhem.html https://collectionchamber.blogspot.com/p/simtown-town-you-build-yourself.html

Indiana Jones and the Dial of Destiny may have come out at the end of last month, but I didn't see it until the beginning of this one. I like it fine enough. It was generally level in quality making me prefer it to the mess that was Kingdom of the Crystal Skull but I must say that Spielberg's misfire is the more memorable movie. The highs are much higher there but its the depths of its lows that make me like this new one a little more. I'll hand over my full thoughts at the end-of-year movie rundown, but until then I've collated a bunch of Indiana Jones games no-one seems to remember anymore. It took me a hell of a long while to do, so I'll have to give Indiana Jones: The Action Games (1982-1994 Various) my pick of the month, even if most of its content is more fascinating than fantastic. It include the original Atari 2600 game based on the original movie, the Temple of Doom arcade game and its many ports, almost all platform iterations of The Last Crusade and the action side of The Fate of Atlantis. Including ports, variations and a number of other oddities, that's nearly 40 games!

My real pick would probably be Magic & Mayhem (1998 Virgin Interactive Ent & Mythos Games Ltd), a fantasy-set strategy game from the folks behind the original X-COM trilogy. Ark of Time (1997 International Computer Entertainment Ltd) is a decent point-and-click adventure that sees a journalist stumbles upon an Atlantean conspiracy. CyberBykes: Shadow Racer VR (1995 Artificial Software, LLC) is an early attempt at consumer VR, but more interesting than that is Charlie Brooker's (of Black Mirror fame) bizarre PC Zone review. To cap off the month, I've returned to the world of the Sims with SimTown: The Town You Build Yourself (1995 Maxis Inc). It's a more kid friendly version of SimCity that must've been installed on school PCs the world over.

I only have two updates this month, and both are revisions of games from last month. A lot of people have been having issues with Clue: Murder at Boddy Mansion. I suspect their systems are missing one of the Microsoft Visual C++ packages (link in the FAQ) which I recommend every retro PC gamer install. Version 2 of the game's installer now launches using the offical .exe instead of one modified with the NoCD patch. It will also use Image Drive Portable to automatically manage virtual CD mounting. I've also put a limit on the framerate for The Reap which makes the game much more playable.

That's it for this month! Until next time...

Wednesday, 31 August 2022

MONTHLY 5 - August 2022

https://collectionchamber.blogspot.com/p/escape-from-delirium.html https://collectionchamber.blogspot.com/p/iron-assault.html https://collectionchamber.blogspot.com/p/mobil-1-rally-championship.html https://collectionchamber.blogspot.com/p/spacekids.html https://collectionchamber.blogspot.com/p/titanic-mysterious-undersea-adventure.html

Summer is coming to a close, but what better way to distract from the boredom of the office job/school work/financial crisis than a nostalgic trip to the 90s with a quintet of lesser known gems of the era. My good pal Austin is back with a review of SpaceKids (1995 MicroProse) , a strange supposedly educational title that plays like a wordless multi-path adventure. One adventure game I've always been meaning to play is Escape from Delirium (1995 Virtual X-Perience), a shareware title who wears its LucasArts inspiration on its sleeves. For a more Myst-like adventure, try Titanic: A Mysterious Undersea Adventure (1998 Dosch Design GmbH) which has more to do with an Atlantis-like sunken city than a sunken passenger ship. If you want a little more action, the mech shooter Iron Assault (1995 Graffiti) may be more up your alley or, if you want to drive fast through the British countryside, give Mobil 1 Rally Championship (1999 Actualize Ltd & Magnetic Scrolls Ltd) a go.

That's not all! I've updated a couple of packages too! Azrael's Tear now uses a different fork of DOSBox to help even out its speed (though like the original game, it is still prone to the odd slowdown). I've also updated both the DOS and PlayStation version of Silverload. Among the plethora of changes, the DOS original now includes a scan of the manual while the PlayStation remake now supports mouse control. Head on over to their game pages to download and find out more.

And while your at it, check out August's games by clicking on the links after the jump...

Friday, 21 February 2020

THE SACRED MIRROR OF KOFUN

by HeroOfAvalon

With each generation, there is a successful new type of game that spawns many a copycat clone as gaming companies chase the financial success of that title. This current generation we have the model of games as service, the last generation Call of Duty spawned many copycats. A fair amount of generations before these, first-person point-and-click puzzle games were the genre-du-jour thank to the inspiration and popularity of Myst. Let's look at one such clone from 1996; The Sacred Mirror of Kofun.

Thursday, 15 September 2016

DK: I LOVE LEARNING


Kids in the UK went back to school this week, lest my Facebook page ever let me forget, so what better way to celebrate parental freedom than an old-school learning game? DK, or Dorling Kindersley, is a renowned educational publishing company that fill libraries everywhere with books about almost anything. They have a great knack for making any subject interesting to all ages, be it engineering, trains or Star Wars. This collection of three titles is their attempt at a multi-media teaching tool for primary school students.