Sunday 29 May 2016
With all the hubbub surrounding the new blockbuster film, there's a lot of talk about the game it is based on; World of WarCraft. Yet there's been little mention of the series' strategic routes with Blizzard themselves choosing to forgo its origins to make way for the better-known MMORPG. Is the original game worth playing? Let's take a look...
Tuesday 24 May 2016
Founded in 1993, 7th Level's first title featured a comedy troupe they would revisit until the very end of the company's life five years later. Monty Python's Complete Waste of Time may have been conceived as simply an interactive way to view that dead parrot sketch again, but the final product turned out to be so much more.
Saturday 21 May 2016
Saturday 14 May 2016
With its killer chickens and a protagonist that just wants his breakfast, Chuckie Egg may sound like an odd premise for a game, but this early platformer originally for the BBC Micro holds a deeply nostalgic place in my heart. First released in 1983, it's one of my earliest memories of gaming and in revisiting it today, it's still a blast to play.
Saturday 7 May 2016
Out of all of the great God games designed by the legendary Peter Molyneux, Powermonger seems to get the least amount of love. While the likes of Populous have been given a second lease of life through digital distribution, this strategy war game is nowhere to be found which is a shame as I think it's one of Bullfrog's best from their early years...
Thursday 5 May 2016
For anyone into their text adventures, the name Steve Meretzky means a lot. He was the lead designer on many classic Infocom games including Planetfall, A Mind Forever Voyaging and The Hitchhiker's Guide to the Galaxy - each one an absolute gem. The Space Bar, a 1997 graphic adventure developed by his co-founded company Boffo Games, was to be his last major game...
Tuesday 3 May 2016
Sunday 1 May 2016
The early 90s was a golden age for the point 'n click adventure, with LucasArts and Sierra being the envy of every other publisher. Core Design, the developer who'd later give us Tomb Raider, entered the ring in 1992 with Curse of Enchantia.