Many games and movies are held within the Collection Chamber's vault, unseen by modern means. It's time for them to be released.
Monday, 27 November 2017
POLAROID PETE: THE GEKIBO COLLECTION
Gekibo, a portmanteau of Gekisha Boy (translation: Photograph Boy) is at first glance just another of those weird Japanese games that YouTubers love to rag on about. First released on the PC-Engine in 1992, Irem's short-lived series is a satisfying mix of a shooting gallery with a platformer. It's a rather unique concept with only Pokemon Snap coming to mind that bears any kind of similarity to the gameplay on show. So why didn't we see this in the west?
Tuesday, 14 November 2017
DC ANIMATED COMIC BOOKS
DC's Justice League movie is almost here so what better time than to look at some CD-ROMs of superheroes' past. In 1996 Inverse Ink released a slew of interactive animated comic books. Four were released based on Aquaman, Batman, Superman and Superboy. Read on to learn more about them.
Saturday, 11 November 2017
NIGHTLONG: UNION CITY CONSPIRACY
Nightlong: Union City Conspiracy (1998, Team 17) is a science-fiction adventure game created by the Italian developers at Trecision. It's neo-noir leanings and futuristic city setting evoke the likes of Blade Runner, but how does it compare?
Sunday, 5 November 2017
While most strategy titles ask for Mensa levels of thinking and concentration, I tend to get the most enjoyment out of the simpler games in the genre like Cannon Fodder. Special Forces (1992, Sleepless Knights) looks like it could have been one of these simpler titles, but to actually play it is anything but.
Posted by Biffman 101 at 10:00 No comments:
Friday, 3 November 2017
THE MUSEUM OF ANYTHING GOES
by Austin Brewer
Surreal and sometimes unnerving, The Museum Of Anything Goes is an obscure “edutainment” CD-ROM project that was left in the shadows of 1995. Developed by Michael Markowski and Maxwell S. Robinson under the development name Wayzata Technology, this interactive showcase for PC and Mac is truly a relic of multimedia past. Having little to no web presence, it only makes this strange project even eerier.
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