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I love a good pinball game almost as much as I love Disney, Aladdin in particular. How good would it be to put these two things together? The house of mouse's 1992 animated classic is one of my all-time favourites after all. Imagine my surprise when I found my wish had come true way back in 2005.

Well, after playing and completing the game in less than 30 minutes I might have wished on a cursed Monkey Paw than a magic lamp hosting a joyful carnival that is Robin Williams' Genie. The three connecting tables may be a little pleasing to the eye by 2005's standards but there remains a sheer lack of polish over the whole presentation that it just can't shake.

Collect the scarab halves to enter the Cave of Wonders (left) where
you can play a mini-game. 3 genies gets you double points (right)

From what I can gather in the very little information I can find online (even the usually informative Disney Wiki has nothing), I imagine Aladdin Pinball was a downloadable game from the Disney Interactive website. It looks like it was destined to be forgotten until I randomly stumbled upon it while trawling for Aladdin themed games to mark the live-action remake.

The main table takes place in the streets of Agrabah where most of the point scoring is earned. You can smash pots, steal watermelons, collect scimitars and attack the palace guards all in the name of a high score. The main objective, though, is to collect the two halves of the scarab conveniently placed in the middle of the market. Once you have these, the gates to the Cave of Wonders will open up.

If you get 3 Jafars in the mini-game, Agrabah will turn to night (left)
The path will also open to the final table in Jafar's Palace (right)

While described as a second table in the advertising blurb (see here), the cave acts as little more than a bonus room. You can hitch a ride on a magic carpet (which is very anticlimactic), collect a ruby without consequence, enable a multiball exclusive to this area or play a matching game. If you spin three Jafars, it will open up the third and final table - Jafar's palace.

The princess has been imprisoned in an hourglass while the evil Grand Vizier has morphed himself into a fire-breathing snake (or two for the purposes of this game). Hit the serpents a few times and you're done. Most likely due to a combination of the young target audience and the obvious lack of budget, the game is incredibly easy which isn't a good thing when combined with the large lack of features. Beyond this, the physics are also a bit floaty, adding to the ease of play but also making it a tad more difficult to aim the ball.

Very rarely do pinball games try to do anything different and despite my wishes, Aladdin follows the same uninspired path. The theme and clear objective progression help keep your interest on your first playthrough, but the ease of play and wonky physics make it unlikely you'll revisit it after the initial breezy half hour it took to complete.

To download the game, follow the link below. This is a custom installer exclusive to The Collection Chamber will run natively on modern systems. Tested on Windows 10.

File Size: 17.2 Mb.  Install Size: 32.3 Mb.  Need help? Consult the Collection Chamber FAQ


Disney's Aladdin Pinball is © Disney Interactive
Review, Cover Design and Installer created by me

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  1. Nice work getting screen shots. I had a tough time of it!

  2. Also, did you ever find the other two games that they released? The Little Mermaid and Pirates of the Caribbean?

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